You Decide to Hunt the Demon of Algiers

The other members of the hunting party look to you for a decision. They've sat in the board room with you one too many times and seen how their business deals go sour if you don't get your way. You shrug your shoulders and point to the wagon holding The Demon of Algiers. Captain Omaha smiles, looks up at the moon, and enters the wagon.

"Excellent choice," he says. "Of course, this particular beast involves a time limit."

You look at the other members of your party, confused. "What do you mean?"

"You've got until sunrise. After that it will be murder," Omaha says as he drags the largest wolf you've ever seen out by a heavy guage chain. The wolf is wearing what looks like the vestiges of human clothes.

"It's a wolf," you say.

"A werewolf to be exact," Omaha clarifies. "Happy hunting."

As the revelation of the beast's true nature sets in, the Demon of Algiers lopes into the dark city, eager for blood.

"Oh, one more thing," Omaha mentions with an air of nonchalance. "The Demon will kill innocent women and children if you don't stop him. That's a little added incentive for catching him. You don't want to be responsible for the death of a child, do you?"

You suddenly feel nauseous as the notion hits home.

"Let's go," you say, knowing that there's no time to waste.

The rest of your group follow you just as they always do.

You run through the dank alleys, past bars, strip clubs, tenement buildings, and high rises. All the while you hope that the Demon of Algiers doesn't find some unsuspecting innocent and rip them to shreds.

Your greatest fears are confirmed when you hear a woman's scream pierce the night. You find her body a couple of blocks up. She is badly bleeding and her abdomen has been opened by the creature. It's all she can do to hold the kinked segments of viscera in.

"Help me," she says.

Do you:

a. Help her

b. Continue to chase The Demon of Algiers